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jojo
JoAnn Kosowan
PostPosted: Thu Dec 11, 2003 9:47 pm Reply with quote

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Joined: 06 May 2002
Posts: 12695
Location: Alberta, Canada
Three years ago, Swedish developer Massive Entertainment created Ground Control, an exciting real-time tactical combat game that let you command high-tech military units on an alien world. Ground Control differed from traditional real-time strategy games because the emphasis was on combat rather than on collecting resources and building a base. Instead, the game let you fight battles, equipped with futuristic tanks and artillery. The best players found that success in Ground Control didn't come by "rushing" your enemy immediately with tanks, but by properly employing realistic tactics. The developer is now hard at work on the sequel, Ground Control 2: Operation Exodus.
Like the first game, Ground Control 2 will let you command a futuristic army.
We recently had the chance to see what the developers in Sweden have been working on for the past year. We discovered that with Ground Control 2, Massive is fine-tuning the formula--overhauling what didn't work, enhancing what did, and throwing in lots of new stuff, including a powerful graphics engine that really delivers the sense of battling it out on a lush, alien world.

Ground Control 2's single-player campaign takes place 300 years after the events in the original game and is set on the planet Morningstar, home of the Northern Star Alliance
:moreat: Gamespot
 
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